This is my Raiding User Interface, the focus is on presenting the information I need for raiding central to my character without impeding my view of the encounter and any lasties I should be avoiding.
You can see the various modules by mousing over the image and hovering over the circles.

I have packaged the majority of the addons used in an Addon Pack on Curse.com which can be found here: http://www.curse.com/addon-packs/wow/upys-healing-raiding-pack
Below is full list of addons;
- AddonSwitcher
- AdiBags
- Ampere
- AuctionLite
- Ayr
- begoneyoupestypartyframes
- Broker_Currency
- !BugGrabber
- BugSack
- ChocolateBar
- Chronos
- Dominos
- DSDS
- Deadly Boss Mods
- Fane
- Fizzle
- GnomishVendorShrinker
- lfrsmartqueue
- LoggerHead
- MagicLooter
- MagicLooter_LootMenu
- Masque
- MikScrollingBattleText
- MinimapButtonFrame
- OmniCC
- OPie
- oRA3
- oUF_Freebgrid
- Panda
- Postal
- Prat-3.0
- ProfanityFix
- Raven
- recruitmentenhancement
- RSA
- SexyCooldown
- SharedMedia
- Skada
- smartervate
- SocialState
- TipTop
- tullaRange
- TweetCraft
- UpysRaidTools
- UpysRaidToolsTransferDKP
- upysuibase
- WIM
- WTFrames


thanks for showing/describing your addons, its incredibly useful.
I love your UI O,o I'm planning to use oUF Nivaya. PB is an eye sore and thank you for showing that UI
just curious what you are using for the orange faded box around your player frames is. are you using kgpanels? can you post the setup or files being used?
LightPanels
This is my layout.lua
lpanels:CreateLayout("UfBar", {-- Left mid-section of the box
{ name = "BoxL",
anchor_to = "BOTTOM",
width = 350, height = 85,
x_off = -350/2, y_off = 120,
gradient = "H",
bg_color = "CLASS", gradient_color = "CLASS",
bg_alpha = 0, gradient_alpha = 0.2,
},
-- Right mid-section
{ name = "BoxR",
anchor_to = "BOTTOM",
width = 350, height = 85,
x_off = 350/2, y_off = 120,
gradient = "H",
bg_color = "CLASS", gradient_color = "CLASS",
bg_alpha = 0.2, gradient_alpha = 0.0,
},
-- Top Left gradient line
{ name = "LineTL",
parent = "BoxL", anchor_to = "TOP",
width = "100%", height = 1,
gradient = "H",
bg_color = "CLASS", gradient_color = "CLASS",
bg_alpha = 0, gradient_alpha = 0.8,
},
-- Top right line
{ name = "LineTR",
parent = "BoxR", anchor_to = "TOP",
width = "100%", height = 1,
gradient = "H",
bg_color = "CLASS", gradient_color = "CLASS",
bg_alpha = 0.8, gradient_alpha = 0,
},
-- Bottom Left gradient line
{ name = "LineBL",
parent = "BoxL", anchor_to = "BOTTOM",
width = "100%", height = 1,
gradient = "H",
bg_color = "CLASS", gradient_color = "CLASS",
bg_alpha = 0, gradient_alpha = 0.8,
},
-- Bottom right line
{ name = "LineBR",
parent = "BoxR", anchor_to = "BOTTOM",
width = "100%", height = 1,
gradient = "H",
bg_color = "CLASS", gradient_color = "CLASS",
bg_alpha = 0.8, gradient_alpha = 0,
},
}); lpanels:ApplyLayout(nil, "UfBar")
thanks you soo much. you rock sir
hey mate!! I just stumbled across this site when I was checking out some addons and to my surprise your from Adelaide also!
I love your UI setup, very clean and informative, I was just wondering what plugins do you use on your chocolatebar to get it to show the local time/server time, bags, durability, gold, ms, fps, etc etc. I just installed this addon but no one of this comes up and there is no option to add it in
Also is there a way to still get lightpanels I cant find it anywhere
Thanks for your help in advance!
Actually I just found litepanels
One more question, with dominos how do you make the actionbar appear with mouseover?
Thanks!
You need to enter config mode and set Faded Opacity (see below)

thanks for that mate all sorted now
what data brokers (plugins) do you use for chocolate bar?
Hiyas Up,
Thank you so much for the breakdown of these UI's and not a wall of text I I manage to get lost and confused in. I also checked your titles and I like it! Its down to earth and in simple form. I'm learning the resto spec but I'm nervous to pug but I need to learn to druid heal.
Thanks again! Keep up the good work!
thank you Vemp
I am in the process of updating my UI details too so check back soon
updated my UI