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Archive for the ‘progression’ Category

Dragon Soul – First Impressions

December 2nd, 2011 No comments

We took our first look on Wednesday night as a guild (but I did a LFRĀ earlier in the day too). All in all the content seen so far has been… fine, nothing special though. The first 4 bosses are very easily killed for anyone who’s read the fight details/strats and knows how to focus fire, [...]

Categories: 4.3, progression Tags: ,

WowTrack – Guild Ranking for 25man Guilds

March 18th, 2011 3 comments

Thanks to Janyaa’s post on twitter about this for pointing this out for me WowTrack – http://www.wowtrack.org provides a ranking tool, that unlike WowProgress seperates 25man and 10man content. For those of you who didn’t know or notice, WoWArmory used to publish boss kill details via the Activity feed for a toon and guild. This [...]

Categories: bizarro, progression Tags: ,

BWD – Nefarian

March 8th, 2011 3 comments

Bizarro are currently working on this encounter and I thought I would share some of our thoughts and tips with you all This is one of the most unforgiving encounters I’ve seen (I didn’t see a lot of H-LK but I assume it’s up there) which is made that much more unforgiving with the plague [...]

An Addon that will help your Raid Leaders

January 26th, 2011 No comments

I dont know if this is a common issue for other officers/raid leaders but ensuring raiders come prepared to raids in an ongoing issue for our guild. To assist with this I have built an addon that is installed by the raid and points them in the right direction The addon is called Ayr. Designed [...]

Very useful Raid Leading / Strat Tool

January 20th, 2011 3 comments

Someone on my guild forums found this tool and I thought I’d post about it, I have already used it for my 2 strats that went up today, it’s called Boss Blueprint and it allows you to drop Raid Markets, Role Icons , movement arrows and area highlights to an existing encounter BluePrint You can [...]

Categories: planning, progression, raiding, resources Tags:

TOGC – Beasts

November 3rd, 2009 2 comments

Remember to read the strats I have already written up for TOC Northrend Beasts Encounter Key difference here is that each boss is on a pretty tight timer, next boss will come out regardless of whether you have killed the current boss or not. Ideally all DPS should be above 6k, 7-8k is even better [...]

Categories: progression, Quick Tips Tags:

Colliseum – Beasts

August 6th, 2009 2 comments

So we had our first look at Colliseum: Beasts last night. As I said earlier it was my first go at Raid Leading!

Ulduar Quick Tips Continued

May 13th, 2009 No comments

This is my Quick Tips Continued Ignis the Furnace Master Prior to the nerfs this fight was pretty tough, we now tank Ignis in the water and the adds are tanked off to the sides and the raid stacks up behind Ignis. The priority here is on speed and timing. We usually have 2 Pally’s [...]

Progression… I like it

April 16th, 2009 1 comment

Well last night I got my first look at Ulduar and ill talk about that a little later, this post is really about progression. A bit of background, I signed up for wow well into BC so missed the majority of progression. I was also a Non-Raider well into the LK expansion due to work [...]

Categories: progression, ulduar Tags: