Archive

Archive for the ‘mods’ Category

2 New Addons, Worth a Look?

January 7th, 2012 No comments

Hey all, I hope you all had a great Christmas and New Years I spent my holidays doing very important things like; Nothing Smashing My Head against the wall in LFR Writing a couple of new addons LFR Smart Queue http://www.curse.com/addons/wow/lfr-smart-queue Ever get sick of clicking Join Queue and waiting for ages, only to be [...]

Categories: 4.3, mods, ui, Uncategorized Tags: ,

Guild Finder easier with Recruitment Enhancement?

May 7th, 2011 No comments

There has been a lot of chit bat on WoW Blogs & Forums about the new Guild Finder feature released in 4.1, check out some of these posts; http://www.worldofmatticus.com/2011/05/03/improving-the-in-game-recruitment-system/ http://wow.joystiq.com/2011/05/02/officers-quarters-making-the-most-of-the-guild-finder/ http://us.battle.net/wow/en/blog/2657799 http://us.battle.net/wow/en/forum/topic/2483689459 The general feeling is that the concept of the new Guild Finder and the Recruitment side of it for GM’s is great, however [...]

Ayr Version 1.3-release Available

March 9th, 2011 No comments

Ayr version 1.3 comes with some new fancy things that you may or may not appreciate the efforts involved in making it happen haha For those who have missed it Ayr (aka Are You Ready) is an addon that provides tools for self checking. This is currently split into 2 distinct flavours; Ready Check – [...]

Paranoid Much Charlie?

March 5th, 2011 No comments

Charlie’s become overly paranoid! Every time he hears his name (or other words of interest) he’ll sprawl a random quote. http://wow.curse.com/downloads/wow-addons/details/charlie.aspx Slash Commands /charlie enable /charlie disable A fun little addon that does nothing but make you and your friends giggle my newest piece of work lol NOTE: Will not operate while you’re in combat [...]

Categories: mods, ui, user interface Tags: , ,

User Interface Updates – A Little Insight into the Process

February 24th, 2011 1 comment

It has been a long time since I’ve really reworked my UI, overall I have been happy with it and it’s been working for me. My one gripe with my setup was my unit frames for player/target/focus etc were below my direct eyeline while raiding. While this didn’t cause too many issues it did mean [...]

Categories: mods, ui, user interface Tags:

An Addon that will help your Raid Leaders

January 26th, 2011 No comments

I dont know if this is a common issue for other officers/raid leaders but ensuring raiders come prepared to raids in an ongoing issue for our guild. To assist with this I have built an addon that is installed by the raid and points them in the right direction The addon is called Ayr. Designed [...]

User Interface – Finally Updated Again

August 30th, 2010 No comments

I have been running with this UI for a while now but haven’t had time to update the details on here. That is done now!! The full addon details can be found here: http://www.upyursh.com/user-interface

Categories: 3.3, mods, ui, user interface Tags:

Making Those Debuffs Work For You – SBF

December 21st, 2009 No comments

One of the most important things when raiding is awareness, you can not and should not rely on DBM/Marks to know when to move, when to stand still, when to jump out of green shit on the ground etc. There is a number of ways you can increase your awareness but one of the most [...]

UI Coming Along – I think

November 23rd, 2009 3 comments

Well I have been doing a fair bit of work on my ui and also been getting good feedback (not possitive necarily) from here and at http://www.plusheal.com/viewtopic.php?f=8&t=4724&p=50870 I think I’m getting much happier with the UI overall here it is; Key things I have done; Removed the NEED TO KNOW stuff in my LDB and [...]

Categories: mods, ui, user interface Tags:

New Grid Setup in Action

November 19th, 2009 3 comments

Well I turned off my DotTimer last night and used my new grid setup for the first time, and here’s the resulting screen. So yeah I am pretty happy with the end result, the larger and ‘bunched’ indicators presented the information I needed quickly and easily without needing to take my eyes off of my [...]