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	<title>upyursh :: the mild rantings of a druid &#187; icc</title>
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	<link>http://www.upyursh.com</link>
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		<title>ICC &#8211; Rotface</title>
		<link>http://www.upyursh.com/2010/01/icc-rotface.html</link>
		<comments>http://www.upyursh.com/2010/01/icc-rotface.html#comments</comments>
		<pubDate>Wed, 06 Jan 2010 02:34:27 +0000</pubDate>
		<dc:creator>upyursh</dc:creator>
				<category><![CDATA[3.3]]></category>
		<category><![CDATA[icc]]></category>
		<category><![CDATA[Quick Tips]]></category>
		<category><![CDATA[rotface]]></category>
		<category><![CDATA[strat]]></category>

		<guid isPermaLink="false">http://www.upyursh.com/?p=674</guid>
		<description><![CDATA[Abilities Slime Spray &#8211; Raining Green Ooze. Deals 5363 to 5637 Nature to enemies in cone. 1.5 sec cast / Channeled &#8211; Deals 6338 to 6662 Nature damage to enemies in a cone infront of the enemy. Instant Ooze Flood &#8211; The Ooze Flood inflicts 5363 to 5637 damage every 1 sec and reduces move [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Abilities</strong></p>
<ul>
<li><span style="color: #ff6600;">Slime Spray</span> &#8211; Raining Green Ooze. Deals 5363 to 5637 Nature to enemies in cone. 1.5 sec cast / Channeled &#8211; Deals 6338 to 6662 Nature damage to enemies in a cone infront of the enemy. Instant</li>
<li><span style="color: #ff6600;">Ooze Flood</span> &#8211; The Ooze Flood inflicts 5363 to 5637 damage every 1 sec and reduces move speed by 25% for 5 sec..</li>
<li><span style="color: #ff6600;">Mutated Infection</span> &#8211; The Mutated Infection inflicts 3900 to 4100 damage every 1 sec and reduces healing receieved by 50% for 12 sec. After the Infection is removed a small ooze is created at the target&#8217;s location. Instant</li>
</ul>
<p><strong>Adds</strong><br />
<em>Little Ooze</em><br />
Spawned each time Mutated Infection is debuffed / expired</p>
<ul>
<li><span style="color: #ff6600;">Sticky Ooze</span> &#8211; The Ooze sprays a puddle of Green Goo near the target. The Green Goo inflicts 2925 to 3075 damage every 1 sec and decreases move speed by 50%. 1 sec cast</li>
<li><span style="color: #ff6600;">Weak Radiating Ooze</span> &#8211; The Radiating Ooze inflicts 3413 to 3587 damage to enemies within 10 yards every 2 sec, it will also cause the Little Ooze to merge with other nearby Ooze.</li>
</ul>
<p><em>Big Ooze</em><br />
Spawns with the first Sticky Ooze, a Sticky Ooze can merge with the Big Ooze and adds a stack of Unstable Ooze. Two Big Oozes can merge and combine their stacks. When the Ooze reaches 5 stacks it will explode.<em><br />
</em></p>
<ul>
<li><span style="color: #ff6600;">Unstable Ooze</span>- Increases damage dealt by 20%. Instant</li>
<li><span style="color: #ff6600;">Sticky Ooze</span> &#8211; The Ooze sprays a puddle of Green Goo near the target. The Green Goo inflicts 2925 to 3075 damage every 1 sec and decreases move speed by 50%. 1 sec cast</li>
<li><span style="color: #ff6600;">Unstable Ooze Explosion</span> &#8211; Inflicts 9750 to 10250 damage to enemies within 6 yards. 4 sec cast</li>
<li><span style="color: #ff6600;">Radiating Ooze</span> &#8211; Inflicts 4388 to 4612 damage to enemies within 10 yards. Instant</li>
</ul>
<p><strong>Strat Overview</strong></p>
<ul>
<li><strong>If its green and not alive &#8211; dont stand in it</strong></li>
<li> 2 tank fight &#8211; melee and ranged stand on boss (on his arse)</li>
<li>OT stands off of raid (preferably where the Green Goo just came from)</li>
<li>When raider gets Mutated Infection run to OT and this it should be cleansed (disease) once they are in position.</li>
<li>OT pick up small ooze and kite around outer ring</li>
<li>When the second mutating infection is cast player runs between small ooze and tank to be cleaned, OT needed to get the two oozes to merge by having them near each other to create a Big Ooz</li>
<li>Keep doing this until Ooz gets 5 stacks of Unstable Ooze and casts Explosion (OT to call for people to move)</li>
<li>Boss and raid move to the opposite side to the exploding ooz and to avoid the explosion. 2 smalls will be left &#8211; OT gets them to merge and kites them and it starts again.</li>
<li>Boss will focus a raid member and cast Slime Spray &#8211; move derrrr</li>
</ul>
<p>Nice pictures here : <a href="http://www.stratfu.com/strats/rotface/rotface-pre-release-strategy" target="_blank">http://www.stratfu.com/strats/rotface/rotface-pre-release-strategy</a></p>
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		<item>
		<title>ICC &#8211; Festergut</title>
		<link>http://www.upyursh.com/2010/01/icc-festergut.html</link>
		<comments>http://www.upyursh.com/2010/01/icc-festergut.html#comments</comments>
		<pubDate>Wed, 06 Jan 2010 02:28:15 +0000</pubDate>
		<dc:creator>upyursh</dc:creator>
				<category><![CDATA[3.3]]></category>
		<category><![CDATA[icc]]></category>
		<category><![CDATA[Quick Tips]]></category>
		<category><![CDATA[festgut]]></category>
		<category><![CDATA[strat]]></category>

		<guid isPermaLink="false">http://www.upyursh.com/?p=672</guid>
		<description><![CDATA[Abilities Gaseous Blight &#8211; clouds the entire raid and does raid wide damage every 2 secs. Inhale Blight &#8211; Uncle Fester will inhale the Gaseous Blight, giving him a 30% damage/attack speed but but also reduces the amount of raid damage by 30% or so too. Stacks up to 3 times (when blight is all [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="http://www.guildbizarro.com/raidpics/unclefester.jpg" src="http://www.guildbizarro.com/raidpics/unclefester.jpg" alt="" width="100%" /></p>
<p><strong>Abilities</strong></p>
<ul>
<li><span style="color: #ff6600;">Gaseous Blight</span> &#8211; clouds the entire raid and does raid wide damage every 2 secs.</li>
<li><span style="color: #ff6600;">Inhale Blight</span> &#8211; Uncle Fester will inhale the Gaseous Blight, giving him a 30% damage/attack speed but but also reduces the amount of raid damage by 30% or so too. Stacks up to 3 times (when blight is all gone)</li>
<li><span style="color: #ff6600;">Pungeunt Blight</span> &#8211; Once he&#8217;s inhaled the entire blight he will cast this causing 50k shadow damage to all players.</li>
<li><span style="color: #ff6600;">Gas Spore</span> &#8211; Players targeted will explode and infest all nearby allies. 2k damage but increasing resistance to Blight (see Inoculated)</li>
<li><span style="color: #ff6600;">Inoculated </span>- buff decreasing 25% shadow damage. Stacks 3 times (before Pungeunt Blight hits ALL raid members must have these stacked)</li>
<li><span style="color: #ff6600;">Vile Gas </span>- 4k damage every 2secs for 6 secs. Must be healed through. Affected Players must not be stacked or they will cause 4k damage when they vomit (i wanna see this one heh)</li>
<li><span style="color: #ff6600;">Gastric Bloat</span> &#8211; cast on tank, tanks will need to switch at 8-9 stacks to prevent explosion at 10 stacks.</li>
</ul>
<p><strong>Strat Overview</strong></p>
<ul>
<li>Can be 2 tanked with going to 8-9 stacks of Gastric Bloat</li>
<li>We ran with 6 healers while learning but will prolly drop down to 5 eventually</li>
<li>You need (estimated) 8 range to avoid  but we went with 8 ranged dps and 2 healers</li>
<li>2 Healers are marked with star and nipple (ill get into why in a second) and stand at range forming a tight triangle with melee</li>
<li>Ranged stay spread out except on Spores</li>
<li>We took Lust at start to get the most of it (prior to vomits etc)</li>
<li>Star and Nipple stay and everyone stacks on them for spires, 3 Spores will spawn and must make sure 1 spore is on melee, 1 is on star and 1 is on nipple.</li>
<li>Make quick clear calls if spores are stacked, X to right, Skull to Melee etc. We chose to not have healers moving cause it was easier and better for consistent tank heals.</li>
<li>If you have Vile Gas you must not stack up even if Gas Spore is up.</li>
<li>Big focussed heals on boss tank on inhales (2 tank heals+hots should be enough)</li>
</ul>
<p>The key to the fight is managing the Spores really, get that sorted first. If you hit enrage then you can start focussing on picking up the DPS you can do this by working on your timing for spores (get an extra cast or two), popping a second Blood Lust for temporary pets (call it or set a specific time)</p>
<p><em><strong>Updated with real strat.</strong></em></p>
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		<item>
		<title>ICC &#8211; Deathbringer Saurfang</title>
		<link>http://www.upyursh.com/2010/01/icc-deathbringer-saurfang.html</link>
		<comments>http://www.upyursh.com/2010/01/icc-deathbringer-saurfang.html#comments</comments>
		<pubDate>Wed, 06 Jan 2010 02:17:58 +0000</pubDate>
		<dc:creator>upyursh</dc:creator>
				<category><![CDATA[3.3]]></category>
		<category><![CDATA[icc]]></category>
		<category><![CDATA[Quick Tips]]></category>
		<category><![CDATA[deathbringer saurfang]]></category>
		<category><![CDATA[strat]]></category>

		<guid isPermaLink="false">http://www.upyursh.com/?p=669</guid>
		<description><![CDATA[Interesting mechanic, basically all of Saurfangs abilities grant him Blood Points (BP) when they do damage to enemies. The key is to manage the amount of points he is getting because when he gets to 100 (you can see this by checking his energy bar) we will cast a Mark on a random raider. The [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" title="DBSF" src="http://images1.wikia.nocookie.net/wowwiki/images/f/f9/Deathbinger_Saurfang_in_armor.jpg" alt="" width="100%" /></p>
<p>Interesting mechanic, basically all of Saurfangs abilities grant him Blood Points (BP) when they do damage to enemies.</p>
<p>The key is to manage the amount of points he is getting because when he gets to 100 (you can see this by checking his energy bar) we will cast a Mark on a random raider. The victim of this mark will take large amounts of damage consistently for the rest of the fight and if a Mark victim dies Saurfang gets 5% of his health back. It can not be cleansed and persists through death so Soul Stone / Battle Rez etc are out</p>
<ul>
<li>Tank Boss at the bottom of the stairs so tank is facing ranged dps</li>
<li>Melee stack and go nuts on boss, be careful of AoE though as boss will spawn adds that need to be kited and killed other wise mass amounts of BP to Saurfang</li>
<li>Ranged must spread out and be 12 yards from each other, this is definately a fight where stacking melee is going to help.</li>
<li>Healers should be evenly spread as to cover mark victims (shields on marks = win)</li>
<li>Setup a slow zone where hunters lay traps and shammans put earth binding totems down as required.</li>
<li>Have your pally healer up the back with your boomkin. RF the adds and then when they get near Boomkin Typhoons then back to the slow area</li>
<li>Adds should be focussed down (left right side focusing on a set mark)</li>
<li>At 30% Saurfang does a soft enrage so big heals and you&#8217;ll be fine.</li>
</ul>
<p>Ideally you will get to 30% with about 3-4 marks if adds are being managed and people are not stacking on each other.</p>
<p>Once he soft-enrages even if he heals (from marks) to be greater than 30% he will continue to enrage so if you are having issues keeping marked victims up you have a another option.</p>
<p>Basically the concept is to dps the boss to about 35% and let the clothies with marks die. Lets assume we got unlucky and ended up with 2 clothies and a melee dps with marks.</p>
<p>Let a clothy die and he will be up to 40% again but we only have 2 marks to be healing through during enrage.</p>
<p>While you loose dps he is hopefully not going to be getting healed &gt; 30% while enraged.</p>
<p>I suggest trying this as a last resort, if you are getting more that 4 marks then you need to get your range/adds under control.</p>
]]></content:encoded>
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		<title>ICC &#8211; Gunship</title>
		<link>http://www.upyursh.com/2010/01/icc-gunship.html</link>
		<comments>http://www.upyursh.com/2010/01/icc-gunship.html#comments</comments>
		<pubDate>Wed, 06 Jan 2010 02:01:18 +0000</pubDate>
		<dc:creator>upyursh</dc:creator>
				<category><![CDATA[3.3]]></category>
		<category><![CDATA[icc]]></category>
		<category><![CDATA[Quick Tips]]></category>
		<category><![CDATA[gunship]]></category>
		<category><![CDATA[strats]]></category>

		<guid isPermaLink="false">http://www.upyursh.com/?p=667</guid>
		<description><![CDATA[Well this is the token novelty encounter. It&#8217;s pretty easy but here&#8217;s some details for you; Talk to the gnome to get your Rocket Pack and equip it Do not stand on objects like the roof or the sides (trying to make sure adds cant hit you) we found that this can cause adds bugging [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" title="gunship" src="http://i246.photobucket.com/albums/gg120/tunza11/3_4_icc_gunship.jpg" alt="gunship" width="100%" /></p>
<p>Well this is the token novelty encounter.</p>
<p>It&#8217;s pretty easy but here&#8217;s some details for you;</p>
<ul>
<li>Talk to the gnome to get your Rocket Pack and equip it</li>
<li>Do not stand on objects like the roof or the sides (trying to make sure adds cant hit you) we found that this can cause adds bugging out, being unable to be killed by they continue to kill our ship.</li>
<li>5 heals is more than enough, and 2 tanks.</li>
<li>Assign a Tank and a tank healer + raid healer to heal the raiders jumping over to the other ship when mage is up. Healing should be able to be done from your own ship but keep an eye on it</li>
<li>4 people take the cannons (which is what does all the damage really)</li>
<li>When Cannons and Frozen by mage, tank jumps over (first)</li>
<li>Cannon people who were knocked out jump over to burn mage down. DO NOT TOUCH ANY OF THE OTHER MOBS!</li>
<li>When done jump back and repeat till deaded</li>
</ul>
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		<item>
		<title>ICC &#8211; Lady Deathwhisper</title>
		<link>http://www.upyursh.com/2010/01/icc-lady-deathwhisper.html</link>
		<comments>http://www.upyursh.com/2010/01/icc-lady-deathwhisper.html#comments</comments>
		<pubDate>Wed, 06 Jan 2010 01:49:24 +0000</pubDate>
		<dc:creator>upyursh</dc:creator>
				<category><![CDATA[3.3]]></category>
		<category><![CDATA[icc]]></category>
		<category><![CDATA[Quick Tips]]></category>
		<category><![CDATA[Lady Deathwhisper]]></category>
		<category><![CDATA[strat]]></category>

		<guid isPermaLink="false">http://www.upyursh.com/?p=664</guid>
		<description><![CDATA[After Lord Easymode I was expecting this to be a walk in the park, instead.. it was pretty tough. Phase 1 Basically you need to burn down her mana shield to get to Phase 2 and actually do some damage to her. So Phase 1 has 3 key things to worry about; Adds are spawning [...]]]></description>
			<content:encoded><![CDATA[<p>After Lord Easymode I was expecting this to be a walk in the park, instead.. it was pretty tough.</p>
<p style="text-align: center;"><img class="aligncenter" title="Lady Deathwhisper" src="http://images2.wikia.nocookie.net/wowwiki/images/0/08/Lady_Deathwhisper.jpg" alt="" width="306" height="461" /></p>
<p><strong>Phase 1</strong></p>
<p>Basically you need to burn down her mana shield to get to Phase 2 and actually do some damage to her.</p>
<p>So Phase 1 has 3 key things to worry about;</p>
<ul>
<li>Adds are spawning the whole time, so they need to be tanked and managed</li>
<li>DPS focus fire, DPS must know what adds they should be killing with focus on high priority adds</li>
<li>Finding the balance between add dps and dps on boss to get the shield down</li>
</ul>
<p>Ideally you will be knocking down the shield within 7-8 minutes, that gives you 2-3 minutes to burn down the boss in phase 2.</p>
<p><span style="text-decoration: underline;">The Adds</span></p>
<p><em>Spawn Locations</em></p>
<p>Left 2 Fanatic 1 Adhereant<br />
Right 2 Adhereant 1 Fanatic</p>
<p><em>Focus &amp; Priorities<br />
</em></p>
<p>Reanimated Fanatic &#8211; Called for Range to switch and burn<br />
Reanimated Adherent &#8211; Called for Melee to switch and burn</p>
<p>This is how we setup;</p>
<ul>
<li>3 tanks &#8211; left, right and back (for random spawns)</li>
<li>5-6 Healers</li>
<li>split DPS up ensuring that melee/ranged had more on the side that had their appropriate adds</li>
<li>DPS were assigned back add duty, they would switch when called for (Range Required at Back)</li>
<li>We leave 3 ranged on boss (priority to better single target dps like shadow priests) and melee can jump on the boss between add spawns (they must be in place as adds spawn or they get raged at <img src='http://www.upyursh.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  haha)</li>
</ul>
<p><strong>Phase 2</strong></p>
<p>Really is cake, just tank the boss and burn her down. Interupt her casts and you&#8217;re on to Gunship</p>
<p><strong>Note that this encounter has now been nerfed too;</strong></p>
<blockquote><p><span style="color: #ff6600;">The Lady Deathwhisper encounter has seen the following changes in the 25 player normal version: mana pool has been reduced, the health on all adds has been reduced, and Adherents will wait a little longer after spawning before they start casting.</span></p></blockquote>
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		<title>ICC &#8211; Lord Marrowgar</title>
		<link>http://www.upyursh.com/2010/01/icc-lord-marrowgar.html</link>
		<comments>http://www.upyursh.com/2010/01/icc-lord-marrowgar.html#comments</comments>
		<pubDate>Wed, 06 Jan 2010 01:28:32 +0000</pubDate>
		<dc:creator>upyursh</dc:creator>
				<category><![CDATA[3.3]]></category>
		<category><![CDATA[icc]]></category>
		<category><![CDATA[Quick Tips]]></category>
		<category><![CDATA[Lord Marrowgar]]></category>
		<category><![CDATA[quick tips]]></category>
		<category><![CDATA[strats]]></category>

		<guid isPermaLink="false">http://www.upyursh.com/?p=661</guid>
		<description><![CDATA[When we first did this fight I was left feeling pretty disappointed, he looked cool but the trash leading to him was 10 times worse Phase 1 3 tanks are needed although only one needs to actually tank him 5 healers seem to be enough, with little spike damage going on it&#8217;s easy mode Move [...]]]></description>
			<content:encoded><![CDATA[<p>When we first did this fight I was left feeling pretty disappointed, he looked cool but the trash leading to him was 10 times worse <img src='http://www.upyursh.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p><a href="http://www.upyursh.com/wp-content/uploads/2010/01/lord_marrowgar.jpg"><img class="aligncenter size-full wp-image-662" title="lord_marrowgar" src="http://www.upyursh.com/wp-content/uploads/2010/01/lord_marrowgar.jpg" alt="" width="436" height="319" /></a></p>
<p><strong>Phase 1</strong></p>
<ul>
<li>3 tanks are needed although only one needs to actually tank him</li>
<li>5 healers seem to be enough, with little spike damage going on it&#8217;s easy mode</li>
<li>Move from ice</li>
<li>Spread Out as much as possible but make sure healers are spread evenly to cover people who are spiked</li>
<li>DPS to burn down spikes, focus on healers. If DPS are doing their jobs properly you can have ranged focus of ranged spiked victims and melee focussing on theirs.</li>
</ul>
<p><strong>Phase 2</strong></p>
<ul>
<li>The PTR this hurt, but live he does little damage and moves around a lot quicker.</li>
<li>Avoid whirlwind and ice</li>
<li>We have our tanks pick up boss where he stops and takes him to the nearest wall. No need to take him back to the middle</li>
<li>DPS watch yourself as their is a threat reset</li>
</ul>
<p>That&#8217;s about it <img src='http://www.upyursh.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  /loot</p>
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		<title>ICC &#8211; My thoughts on New 5mans</title>
		<link>http://www.upyursh.com/2009/12/icc-my-thoughts-on-new-5mans.html</link>
		<comments>http://www.upyursh.com/2009/12/icc-my-thoughts-on-new-5mans.html#comments</comments>
		<pubDate>Mon, 14 Dec 2009 04:00:07 +0000</pubDate>
		<dc:creator>upyursh</dc:creator>
				<category><![CDATA[3.3]]></category>
		<category><![CDATA[bosses]]></category>
		<category><![CDATA[icc]]></category>
		<category><![CDATA[Quick Tips]]></category>
		<category><![CDATA[5man]]></category>

		<guid isPermaLink="false">http://www.upyursh.com/?p=632</guid>
		<description><![CDATA[Well obviously ICC has been out for nearly a week now and I&#8217;ve gotten through most of the available content already. I&#8217;ll start some quick tips on 5 mans and will get to raid content later The Forge of Souls This is a pretty simple starting 5man, the mobs do hit hard so healer be [...]]]></description>
			<content:encoded><![CDATA[<p>Well obviously ICC has been out for nearly a week now and I&#8217;ve gotten through most of the available content already.</p>
<p>I&#8217;ll start some quick tips on 5 mans and will get to raid content later <img src='http://www.upyursh.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<h2>The Forge of Souls</h2>
<p>This is a pretty simple starting 5man, the mobs do hit hard so healer be on your guard <img src='http://www.upyursh.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<h3>Bronjahm</h3>
<p>Basically follow these 3 simple rules and win this fight;</p>
<ol>
<li>If you are linked to Bron then move to opposite side</li>
<li>When soul orb is released (from person linked) kill it</li>
<li>When he casts Soulstorm stack on boss<strong></strong></li>
</ol>
<h3>Devourer of Souls</h3>
<ol>
<li>When someone has the debuff stop dps or your healer may or may not rage at you.</li>
<li>Stay away from spawned adds</li>
<li>Stay away from the barrage type ability</li>
</ol>
<h2>Pit of Saron</h2>
<p>This is the second 5man in the series <img src='http://www.upyursh.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<h3>Forgemaster Garfrost</h3>
<ol>
<li>Dodge thrown boulders</li>
<li>If your Debuff gets too high hide behind a boulder until it resets (i had issues with mine yesterday where it wouldnt reset and I ended up with 20+ stacks <img src='http://www.upyursh.com/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' />  not good)</li>
</ol>
<h3>Krick and Ick</h3>
<ol>
<li>If you&#8217;re targeted kite Ick around, that&#8217;s about it really</li>
</ol>
<h3>Scourgelord Tyrannus</h3>
<ol>
<li>Tank boss on Ice</li>
<li>If you get Overlord&#8217;s Brand then stop dps/heals until it wears off. For druids I found that hots didnt heal him as they ticked so for this fight have as many hots on the tank as possible and the rest of the group if you can too.</li>
</ol>
<h2>Halls of Reflection</h2>
<p>Let it be known I hate this one haha</p>
<h3>Falric and Marwyn</h3>
<ol>
<li>Use the column in the middle of the room to LOS the ranged mobs, especially as a healer</li>
<li>Make sure you are popping your mana food between waves because mana will be an issue otherwise</li>
<li>A lot of damage going around so be on your toes</li>
</ol>
<h3>The Lich King</h3>
<ol>
<li>You would be cool if you ran in and started belting him, you&#8217;d also be dead lol</li>
<li>Do not run to far ahead as the ice walls are put up</li>
<li>Be quick and kite mobs back to the wall as much as possible</li>
</ol>
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