Resto Tier 13 and 4.3 Changes

I thought I would do my mandatory post on Tier gear and the upcoming patch :)

So lets first look at the Set Bonus;

  • Two Piece – After using Innervate, the mana cost of your healing spells is reduced by 25% for 15 sec
  • Four Piece – Your Rejuvenation and Regrowth spells have a 10% chance to Timeslip and have double the normal duration

Two piece looks really interesting actually, will definately change the way we use Innervate going forwards and is a real buff to our mana regen throughout an encounter. Will be interesting to see how much of affect it has in oomform spamming regrowths on everyone :)

Four Piece is pretty pro too actually, I am interested to see what the internal cooldown is going to be like but it has the potential to be great for raid heals and keeps 2 potentially expensive hots up on a target a lot longer (pro for tank heals too).

Now the look, they have only really shown the skinny version, I have a feeling my cow will make it look a lot less appealing but it’s ok. Nothing stupid about it, but also quite plain:

Now on to the 4.3 patch notes;

Wild Growth healing has been reduced by 20%.
Glyph of Wild Growth now also increases the cooldown on Wild Growth by 2 seconds.

Clearly our logs are filled with Wild Growth goodness right now, a massive nerf but I do like the idea that a Glyph has both a pro and con. It really makes us choose the play style we wish to use, BUT right now we really don’t have a lot of viable glyphs to pick from. So while the idea has merret, they need to provide pros/cons for all glyphs and provide more options for those glyphs.

Categories: 4.3, druid Tags:
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