I thought I would do my mandatory post on Tier gear and the upcoming patch
So lets first look at the Set Bonus;
- Two Piece – After using Innervate, the mana cost of your healing spells is reduced by 25% for 15 sec
- Four Piece – Your Rejuvenation and Regrowth spells have a 10% chance to Timeslip and have double the normal duration
Two piece looks really interesting actually, will definately change the way we use Innervate going forwards and is a real buff to our mana regen throughout an encounter. Will be interesting to see how much of affect it has in oomform spamming regrowths on everyone
Four Piece is pretty pro too actually, I am interested to see what the internal cooldown is going to be like but it has the potential to be great for raid heals and keeps 2 potentially expensive hots up on a target a lot longer (pro for tank heals too).
Now the look, they have only really shown the skinny version, I have a feeling my cow will make it look a lot less appealing but it’s ok. Nothing stupid about it, but also quite plain:
Now on to the 4.3 patch notes;
Wild Growth healing has been reduced by 20%.
Glyph of Wild Growth now also increases the cooldown on Wild Growth by 2 seconds.
Clearly our logs are filled with Wild Growth goodness right now, a massive nerf but I do like the idea that a Glyph has both a pro and con. It really makes us choose the play style we wish to use, BUT right now we really don’t have a lot of viable glyphs to pick from. So while the idea has merret, they need to provide pros/cons for all glyphs and provide more options for those glyphs.