Well as part of my big user interface change up I’ve been looking for a better method of presenting Main Tanks and their targets on screen. My biggest gripe with oRA2 is the frames are massive wide and it shits me, the ‘compressed’ format is just plain ugly and take up more space vertically.
Fact: I know who my tanks are so I dont always need to see the entire name
Fact: As a Raid Leader I want to make sure I know who’s targetting what for calls so a Grid type addon to show tanks wont work.
Fact: If I dont have the frame open chances are I’ll forget to set tanks too lol
Given these things I decided that go to the extreme measure of adjusting the frames within the oRA2 LUA itself. This is clearly not ideal as the next update will blow my changes away but it suits me well enough for now
WARNING: To be clear when you update your oRA2 installation, these changes will need to be made again.
The outcome in shown below, my frames now are much smaller and I personally think they look much nicer.
As you can see the only real changes I’ve made is the widths are now nicer, I will be looking into modifying the Fonts and Textures soon too.
Ok so follow these steps to achieve similar results as me
Tank Windows
Open “oRA2_Option\MainTank.lua”
Go to Line 562 and add the following:
--[[
Go to Line 590 and add the following:
]]-- --------------------------- --------------------------- -- -- -- Upyursh Custom Widths -- -- -- -- START -- -- -- --------------------------- --------------------------- local defaultstyle = { width = 75, height = 21, bar = { width = 70, height = 16, xoff = 4, yoff = 0, point = "LEFT", rpoint = "LEFT", }, name = { width = 40, height = 14, xoff = 4, yoff = 0, point = "LEFT", rpoint = "LEFT", }, raidicon = { width = 14, height = 14, xoff = 5, yoff = 0, point = "LEFT", rpoint = "LEFT", }, text = { -- health text width = 30, height = 14, xoff = 0, yoff = 0, point = "RIGHT", rpoint = "RIGHT", } } --------------------------- --------------------------- -- -- -- Upyursh Custom Widths -- -- -- -- END -- -- -- ------------------------------------------------------
Save & Close file
CoolDowns
Open “oRA2_Option\CoolDown.lua”
Go to Line 175 and replace “self:SetCandyBarWidth(id, 150)” with “self:SetCandyBarWidth(id, 100)”
Go to Line 190 and replace “self.frame:SetWidth(175)” with “self.frame:SetWidth(110)”
Save & Close file


Been meaning to ask:
Why do you have your time, FPS, mem etc above your unit frames? I would have thought that was a lower priority and could be dumped below the frames. If you have CD timers on your buttons (currently below your unit frames) I would have thought you'd want these above the unit frames and closer to your field of view.
/tar Tunza
/blow cooldowns
I dont really use the buttons as CoolDown timers (thats what the SexyCooldown is for) it's more a reference. I rarely look at them but their are fights where I move abilities around for macros. E.g On General I have my /tar Saranite Vapor macro put to 3 etc etc.
In terms of the time/fps data yeah that's on my list of things to do. It will probably end up sitting along the bottom line of my LitePanel area.
ok, only comment I've got with the target names up top is that if you want to click a target of the tank it takes too long. I guess it depends whether you're a healer, dps'er or tank for this to matter, but I tend to favour role specific UI layouts.
Have you tried vuhdo? It's a hassle given you've now setup grid, but it really is quite good. Lets you change the layout of MT windows far better. (I don't use ORA ones either)
(just saw your post re vuhdo/grid. Hmm.. well there's always the option of using say pitbull MT windows?)
An option for showing raid cooldowns in something other than oRA2 is the mod Raid Cooldowns. It's available on both Curse and WoWInterface, but while you "aren't supposed to" need the RCD viewer with the current release of RCD, something changed a few releases ago that made the RCD viewer (from WoWInterface) necessary. It's been a bit since I've played with the oRA2 cooldowns, but if I remember correctly, RCD has more options of cooldowns to track as well as being easier to adjust sizing.
Main reason I havent gone down the line of the Raid Cooldowns is I am trying to minimise the amount of addon spam. oRA2 has the feature so I'll use that for now, if Bliz solves these DC issues then i'll look seriously at Raid Cooldowns as an option.
I am also looking at a oUF MT frame but I need to make sure it's getting its data from oRA2 cause we rarely set tanks in blizzard raidinfo.
@bubblecannon
I guess my tank frames are there more for my raid leading, I want to be able to make calls on target switches etc
yep, that's a fair call. I used to do the same when I was primarily healing way back in BC. With dual specs, and a very viable alt, I've now leaned more towards a role neutral layout but it's six of one, half dozen of other.
I tried out the sexy cooldown mod. It looks sexy and I rate it highly for that, but I still found it a little gimmicky. What I really need is just some indication that a cooldown is coming up so I can spam it again and that's far better realised with separate cooldown buttons imho, but YMMV.
IMHO sexy cooldown thingo reminds me of the sexy map addon. It looked win for about a week and then go shelved. Too much form before function.
I'm going to keep trying it for another week or so, but tbh I found a buff bar like satrina's far more useful for knowing the state of my cooldowns. It's not as sexy but it's far clearer what's going on.