Reading up on the 3.1 Glyphs and I have to say I felt a little happier in my pants today;
Glyph of Rebirth — Players resurrected by Rebirth are returned to life with 100% health. (Old: Increases the amount of health on a character brought back to life via Rebirth by 100%.)
Glyph of Starfall — Reduces the cooldown of Starfall by 90 sec. (Old: Increases the duration of Starfall by 2 sec.)
Glyph of Berserk *new* — Increases the duration of Berserk by 5 sec.
Glyph of Wild Growth *new* — Wild Growth now affects up to 6 targets.
Glyph of Nourish *new* — Your Nourish heals an additional 6% for each of your heal over time effects present on the target.
Glyph of Savage Roar *new* — Your Savage Roar ability grants an additional 6% bonus damage done.
Glyph of Typhoon *new* — Reduces the cooldown of your Typhoon spell by 3 sec.
Glyph of Barkskin *new* — Reduces the chance you’ll be critically hit by melee attacks by 1 to 0% while Barkskin is active.
Clearly the Wild Growth and Nourish ones look interesting, this may push Regrowth out the door in terms of the Go-To-Heal but time will tell
Some of the feral ones look good for my second spec as well
Im yet to see how well my tree will manage with the mana regen nerf (but like i’ve said before I dont think it will be a prob as I dont do the oo5sr dance much) but I’m thinking ill be glyphing:
Swiftmend, Wild Growth, Lifebloom
and maybe Swiftmend, Wild Growth, Nourish if I’m tank healing
Have a good day all