So some announcements yesterday/tonight for druids
http://forums.worldofwarcraft.com/thread.html?topicId=14910422662&sid=1
DRUID
- Savage Defense – this is a new passive ability. When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power. The next hit completely removes the shield regardless of how much damage was done
- Survival of the Fittest has had its bonus armor reduced to compensate for the above increase in damage mitigation.
- Faerie Fire (and similar debuffs) now reduces armor by 5%. See Sunder Armor in the warrior update below for additional details.
- Thorns and Nature’s Grasp can be cast in Tree of Life form.
- Survival Instincts now works in Moonkin form.
- Replenish – to avoid confusion, this talent has been renamed “Revitalize.” It now also works with Wild Growth.
- We are also looking at increasing the sustained (not burst) damage of feral druids in cat form.
Clearly bliz have some ‘concerns’ with feral druids right now and this patch is focussed on that, althought these are really draft notes and more could be in the mix too.
MANA REGEN CHANGES
http://forums.worldofwarcraft.com/thread.html?topicId=14910422908&sid=1
So myself I think that the Mana Regen Nerf is more important to us Tree’s as their is minimal changes currently planned for us.
Thorns and Nature’s Grasp in tree form could be cool but it’s clearly not going to add much to the appeal of having a Tree in the group.
With the Mana Regen, I’m not all that happy that they are nerfing spirit – mp5 but I guess we have to suck it in. What it really means is that some of the rediculous overhealing will come to a stop and classes that are spam happy will have to actually learn to heal again, not a bad thing really.
I think overall the changes are fine, I suspect alot of QQ regarding spirit nerf but we’ll see
Have a Good Day!
